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Step by Step Java Tutorial Con…
1. Introduction to Java
2. What is Java?
3. History of Java
4. Java Tutorial for Beginners
5. How Do Java Programs Work?
6. JDK in Java
7. C++ Vs Java
8. Java vs. Python
9. Java vs. JavaScript
10. From Java Source Code to Executable
11. How to Install Java in Linux
12. How to Install Java in Windows 10
13. Java Hello World Program
14. Structure of Java Program and Java Syntax
15. Operators in Java
16. Java If-else
17. Switch Case In Java
18. Loops in Java
19. Infinite loop in Java
20. For Loop in Java
21. For Each Loop in Java
22. Constructor in Java
23. Constructor Overloading in Java
24. Copy Constructor in Java
25. Default Constructor in Java
26. Parameterized Constructors in Java
27. Constructor Chaining In Java
28. Finalize Method in Java
29. Static Method in Java
30. Equals Method in Java
31. Abstract Method in Java
32. toString() Method in Java
33. Difference between equals method in Java
34. Inheritance in Java
35. Multiple Inheritance in Java
36. Hierarchical Inheritance in Java
37. Java Classes and Objects
38. Scanner Class in java
39. All classes in java are inherited from which class
40. What is Nested Class in Java
41. POJO Class in Java
42. Anonymous Class in Java
43. Final Class in Java
44. Object Class in Java
45. Packages in Java
46. Access Modifiers in Java
47. Static Keyword In Java
48. Final Keyword in Java
49. Checked and Unchecked Exceptions in Java
50. User Defined Exception in Java
51. Error vs. Exception in Java
52. Java Collection
53. Collections in Java
54. Garbage Collection in Java
55. Generics In Java
56. Java Interfaces
57. Functional Interface in Java
58. Marker Interface in Java
59. Streams in Java
60. Byte stream in java
61. File Handling in Java
62. Thread in Java
63. Thread Lifecycle In Java
64. Daemon Thread in Java
65. Thread Priority in Java
66. Deadlock in Java
67. String Pool in Java
68. Java Database Connectivity(JDBC)
69. Design Patterns in Java
70. Functional Programming in Java
71. OOP vs Functional vs Procedural
72. Heap Memory and Stack Memory in Java
73. Applet in Java
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74. Java Swing
75. Java Frameworks
76. Hibernate Framework
77. JUnit Testing
78. How to Install Eclipse IDE for Java?
79. Command line arguments in Java
80. Jar file in Java
81. Java Clean Code
82. OOPs Concepts in Java
83. Java OOPs Concepts
84. Overloading vs Overriding in Java
85. Java 8 features
86. String in Java
87. String to int in Java
88. Why String Is Immutable in Java?
89. Primitive Data Types in Java
90. Non-Primitive Data Types in Java
91. This and Super Keyword in Java
92. HashMap in Java
93. Comparable And Comparator in Java
94. Type Casting in Java
95. Arrays Sort in Java with Examples
96. Variable Hiding and Variable Shadowing in Java
97. Enum in Java
98. Substring in Java
99. Pattern Programs in Java
100. Hashcode in Java
101. What is ByteCode in Java?
102. How To Take Input From User in Java
103. GCD of Two Numbers in Java
104. Linked List in Java
105. Arithmetic Operators in Java
106. Conditional Operators in Java
107. Stack and Queue in Java
108. Array Length in Java
109. Number Pattern Program in Java
110. Split in java
111. Map In Java
112. Difference Between Throw and Throws in Java
113. Difference Between Data Hiding and Abstraction
114. HashSet in Java
115. String Length in Java
116. Factorial Using Recursion in Java
117. DateFormat in Java
118. StringBuilder Class in java
119. Instance variables in Java
120. Java List Size
121. Java APIs
122. Reverse an Array in Java
123. StringBuffer and StringBuilder Difference in Java
124. Java Program to Add Two Numbers
125. String to Array in Java
126. Regular Expressions in Java
127. Identifiers in Java
128. Data Structures in Java
129. Set in Java
130. Pass By Value and Call By Reference in Java
131. Try Catch in Java
132. Bubble Sort in Java
133. Caesar Cipher Program in Java
134. Queue in Java
135. Object Creation in Java
136. Multidimensional Array in Java
137. How to Read a File in Java
138. String Comparison in Java
139. Volatile Keyword in Java
140. Control Statements in Java
141. Jagged Array in Java
142. Two-Dimensional Array in Java
143. Java String Format
144. Replace in Java
145. charAt() in Java
146. CompareTo in Java
147. Matrix Multiplication in Java
148. Static Variable in Java
149. Event Handling in Java
150. parseInt in Java
151. Java ArrayList forEach
152. Abstraction in Java
153. String Input in Java
154. Logical Operators in Java
155. instanceof in Java
156. Math Floor in Java
157. Selection Sort Java
158. int to char in Java
159. Stringtokenizer in java
160. Implementing and Manipulating Abs in Java
161. Char array to string in java
162. Convert Double To String In Java
163. Deque in Java
164. Converting a List to an Array in Java
165. The Max function in java
166. Removing whitespace from string in java
167. String arrays in Java
168. Strings in Java Vs Strings in Cpp
169. Sum of digits of a number in Java
170. Art of Graphical User Interfaces
171. Trim in Java
172. RxJava
173. Recursion in Java
174. HashSet Java
175. Difference Between Java and Python
176. Square Root in Java
177. Reverse A String in Java
178. Even Odd Program in Java
179. Fibonacci Series in Java
180. Prime Number Program in Java
181. Java Program to Print Prime Numbers in a Given Range
182. Java Leap Year Program
183. Swapping of Two Numbers in Java
184. LCM of Two Numbers in Java
185. Math.sqrt() Function in Java
186. Area of Triangle in Java
187. Sort a String In Java
188. Factorial Program in Java
189. Javafx
190. Lambda expression in java
191. Setup Java Home and IDE on macOS
Understanding the applet in Java is integral to the world of modern programming. Applets are a unique Java program that runs on web pages, providing interactive features that enrich the user experience. However, the back-end technology might seem complex and intimidating, especially to newbies.
This comprehensive guide aims to explore Java applets, starting from the basics and gradually climbing up to the intricate details. We'll explain why applets are pivotal, how to write them, and their role in web-based applications. Both beginners who have just embarked on their Java journey and seasoned coders aiming to refresh their knowledge will find this guide helpful.
By delving into the practical aspects of the applet in Java, we hope to bridge the gap between theory and real-world application. After all, theoretical knowledge shines brightest when applied in practice. Now, let's step into this enthralling realm of Java applets, where every line of code can potentially reshape web interactivity.
Coding GUI applications was a significant leap in technology, adding a user-friendly interface to the mix. An integral part of this evolution was understanding and utilizing the applet life cycle in Java. This cycle, a set of stages an applet goes through from initialization to destruction, shaped how we designed and interacted with GUI applications.
Creating the applet in Java introduced us to an exciting world of interactive web applications where code wasn't just executed - it lived. The applet life cycle defined this 'living' journey, driving the application through various stages. From being born (initialization) to growing (starting), pausing when needed (stopping), and finally, when the purpose was served, gracefully ending its course (destruction).
This applet life cycle in Java formed the backbone of our GUI applications, guiding us to build robust, responsive, and reliable software. By mastering it, we could ensure our applications performed efficiently, behaving as expected at each stage.
An applet in Java is a unique type of Java program designed to be embedded within a web page, enhancing the interactive capabilities of the webpage. The applet in Java runs on the client side, making web pages more dynamic and interactive.
It provides powerful functionalities ranging from animation and gaming to complex computational solutions.
The applet in Java can be broadly classified into two categories:
1. Local Applets: These are applets that exist on the same device as the one where they are executed. They have unrestricted access to resources on the user's device. Yet, this type of applet is less common due to security concerns.
2. Remote Applets: These applets reside on a different machine (typically a server) and are loaded over the network into the user's device for execution. Due to security reasons, they run in a restricted environment (sandbox) and have limited access to the user's system resources.
We'll now craft a simple program that displays a line of text, serving as an example of Java applet programs.
1. Write the Java Applet Code
Create a new Java file and paste the following code:
This code creates an applet that will display the text "Hello, Applet World!" at the coordinates (20, 20).
2. Compile the Applet
Use the javac command in your terminal or command prompt to compile the file:
This command generates a HelloWorldApplet.class file.
3. Create an HTML File to Host the Applet
Now, you need an HTML file that can call the applet:
Save this HTML file in the same directory as your .class file.
4. View the Applet
Open the HTML file in a web browser with Java enabled or use the applet viewer tool that comes with the JDK:
When you run this program, the output will be a new window displaying the string "Hello, Applet World!" at the specified coordinates. It stands as a simple yet effective example of Java applet programs with output.
In addition to basic graphics, the applet in Java can also include user interface elements like buttons, text fields, and checkboxes. Here's how you can add them:
1. Write the Java Applet Code
Create a new Java file, import the necessary packages, and add the UI elements within the init() method of your applet class:
This code creates an applet with a button that says "Click me" and a text field for input.
2. Compile the Applet
Use the javac command in your terminal or command prompt to compile the file:
This command generates a UIApplet.class file.
After adding UI elements to your applet, you need to run it. To do this in a web browser, follow these steps:
1. Create an HTML File to host the Applet
Save this HTML file in the same directory as your .class file.
2. Open the HTML file in a web browser with Java enabled:
When you run this program, the output will be a new window displaying the button and text field within the specified coordinates.
An applet has four life cycle methods:
1. init()
This method is called only once during the life cycle of an applet, specifically when the applet is first loaded. It's used for initialization purposes - setting up variables, loading images or files, setting up the GUI, etc. It's akin to the "birth" of the applet.
2. start()
This method is used after the init() method. Every time the applet is restarted, for instance, when a user revisits the webpage containing the applet. In this method, you'd put code that starts or resumes processes (like animations or computations) that should run when the applet is visible.
3. stop()
This method is called when the webpage containing the applet is no longer visible or when a user navigates away from the page. This is where you'd put code to pause processes or save data that shouldn't run or be changed when the applet is not visible.
4. destroy()
This method is called only once, just before the applet is unloaded and its memory reclaimed by the JVM. This is the "death" of the applet, and any final cleanup (such as releasing resources) should happen here.
Here are some Java applet programs examples with output:
This applet in Java displays a string telling you which methods have been called. The string gets updated each time a life cycle method is called. If you load this applet, navigate away, and then return, you'll see the messages reflecting the order in which the methods were called.
The applet in Java operates within a restricted environment known as a sandbox, limiting its interaction with the user's system for security reasons. This prevents malicious code from damaging a user's system or accessing sensitive data.
The Java Security Manager is a class included in the Java runtime environment that determines what operations an applet can perform. It serves as a gatekeeper, denying it access to certain system resources and capabilities unless explicitly granted.
When an applet in Java attempts to perform a sensitive operation (like reading or writing a file), the Java runtime asks the Security Manager for permission. If the applet originated from the internet, the Security Manager usually denies the request unless a trusted entity signs the applet.
Signing your applet involves creating a digital signature that guarantees the applet originates from a known and trusted source. This process involves acquiring a certificate from a Certificate Authority (CA) and signing your applet using tools provided with the JDK, such as keytool and jarsigner.
After signing, a user's system will grant the applet more privileges, but users will be prompted to trust the signed applet before running it.
Deployment of Java applets typically involves embedding the compiled .class files within a web page using the <applet> HTML tag or the newer <object> tag. It's recommended to use the Java Network Launch Protocol (JNLP) for deploying applets as it provides additional features such as version control and offline access.
The applet in Java should also be tested across various browsers and platforms to ensure broad compatibility.
1. Applet not loading: This may be due to issues with the JRE on the client's machine or errors in the applet's code.
Troubleshooting: Check your code and ensure the client has a suitable version of JRE installed.
2. Security exceptions: These occur when an applet performs operations outside its sandbox limitations.
Troubleshooting: Make sure your applet doesn't perform restricted operations. Revise the applet structure in Java to avoid operations that require special permissions or consider signing the applet.
Passing parameters to an applet in Java is useful for providing configuration information or other input. It enables you to customize the behavior of an applet every time it's loaded without changing its source code.
To pass parameters to an applet, you use the <param> tag inside the <applet> tag in your HTML file. Each parameter has a name and a value.
Here's an example:
In your applet's Java code, you can retrieve the parameters using the getParameter method, which takes the parameter's name as an argument:
In this code, getParameter is called to retrieve the values of param1 and param2. The retrieved parameters are then used to display "Hello World" in the applet window. This technique demonstrates passing parameters to an applet in Java and how it enhances the applet's flexibility.
Applets offer many key features that extend beyond the capabilities of HTML:
Applets in Java:
1. Dynamic and interactive content.
2. Greater processing power with Java.
3. Superior graphics capabilities.
4. Can communicate over the network.
HTML:
1. Primarily for static web pages.
2. Limited interactivity.
3. Less processing power relies on JavaScript.
4. Limited graphics capabilities.
5. Network communication requires additional tech.
The applet in Java offers users a dynamic and interactive experience, enhancing traditional HTML's capabilities. Despite certain deployment challenges and security considerations, their ability to perform complex computations, support animations, and provide real-time responses makes them a potent tool for web development.
Nevertheless, due to the shift towards modern web technologies, weighing the pros and cons before opting for applets in a project is recommended.
1. What are the alternatives to Applet in Java in modern web development?
Today, JavaScript, along with HTML5 and CSS3, is a popular choice for creating interactive web content. Other technologies include Flash and Silverlight, though these are becoming less common.
2. How do you handle persistent data with Java applets?
An applet, by default, can't write to the user's hard drive due to security restrictions. However, they can communicate with the server, so you can handle persistent data by storing it on the server side.
3. What is the role of double buffering in applet in Java?
Double buffering is a technique used in Java applets to prevent flickering during animations. It involves drawing and copying an off-screen image to the screen in one operation.
4. What are some limitations of the applet in Java?
The applet in Java often shows several limitations. It may require Java Virtual Machine (JVM) installation, load slowly, and have limited functionality due to strict security. Moreover, it is not supported by many modern web browsers.
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